Christminster unwinnable actions?

I just wonder if two things I’ve done has made the game unwinnable.

  1. I gave Edward the feather.
  2. The lab book was taken from me.
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I don’t remember about the feather. (You obviously already used it to tickle the sleeping abbot to get the key in the prologue, otherwise you wouldn’t have gotten far enough to have the lab book taken from you. I don’t think it has any other uses.)

You are supposed to hang on to the lab book. (We are talking about the scene in the dorm room where the bad guys come in, right? If so, there’s a pretty straightforward way of hiding the book so they can’t find it.) (Solution: hide the lab book in the climbing plants outside the window.)

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Good to know. Thanks a bunch!

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You’re very welcome.