I’m using the most recent mac version of Inform. Is it possible to specify the name of the blorb file to be produced upon release? My game has a long title, and I’d like to have the .zblorb that shows up in the release folder have a much truncated version of this title instead of the slightly truncated one that Inform produces by default. Normally this wouldn’t matter at all, and it’s still not very important in the grand scheme of things, but if it’s as easy as having something like a “release as a zblorb called whatever.zblorb” line, I’ll do it. Thanks!
Can you just rename the blorb file after release? I’ve done it. It doesn’t affect anything internally.
Yes, and that’s why the problem is so minor. If there’s a way to do it, I will, but if not, it doesn’t really matter.
After compiling, find the gblorb file. Click to select. Wait a brief moment then click again. The name should highlight. Type whatever you want the name to be.
I can’t make it show up for some reason, but here’s a snap of what it looks like.
Yup, I’ll be doing it this way. Thanks.
Seems like a nice idea which could go on Uservoice as a possible future development: inform7.uservoice.com/forums/57320-general
You could suggest something along the lines of “Release with a blorb file called ‘muchshortername.blorb’.”