The room I want to describe is the edge of the woods. If you enter from outside the woods I want the mood to be of dread and the description to reflect that. If you enter from deeper in the woods, I want the text to reflect a relief that you are almost out. I am familiar with [if unvisited] which is helpful, but I’m looking for something like [if entering from the south]. Does that exist?
I have tried workarounds like assigning a property to the player and checking that property upon entering the room but could not get that to work.
If I need to, I’ll stick to more generic descriptions but would like to make this a little more dynamic if poosible.