Inward Narrow Crooked Lanes, which at one point displays a bunch of code referring to variables that aren’t in the game, seems on point. Though perhaps less outwardly coherent than Brecht usually is.
Thirty Flights of Loving, which is a graphical adventure, feels a little Brechtian at some points (especially the art exhibit at the end), though in my experience Brecht doesn’t fragment things and make you try to figure them out the way that game does.