I’m trying to make a murder mystery style game and I’m struggling to make a working “accuse” action. I want the action to either end the game in victory if the target is the randomly assigned murderer otherwise I want the action to end the game in death, is this even possible? My attempts have all failed so far, here’s my latest.
Flooping is an action applying to one visible thing.
Understand "accuse [something]" as flooping.
if the noun is not a person, say "Only guests are the party can be accused, you can hardly expect [noun] to be the killer." instead.
Carry out flooping:
"[if] [thing] is the murder, end the game in victory otherwise end the game in death[end if]."
Instead of flooping the player:
say "You can't be the murderer, you've only just go to the party.".