Bones of Rosalinda is broken?

I’m playing The Bones of Rosalinda (using the “Play Online” link on IFDB) and I’ve run into what seems to be a game-ending bug near the finale:

Spoilers

After placing the rose, the salt and Rosalinda’s skull on the altar and reading the ritual, I get the text passage describing how the ritual succeeds, but then when I’m returned to the regular game interface, I get the links for Rosalinda’s body in the top left (and Piecrust in the top right) but where the links for her skull should be I get a whole pile of Twine errors spilling down the rest of the page. The rest of the interface is blank so I can’t do anything to try to fix the problem.

I know this game won a number of awards so I can’t imagine this has happened for everyone. Anyone have any idea what might be up?

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Hi,
Sorry about the bug! I don’t have access to a computer right now and I won’t be able to look into fixing it for a few days. For now you could try playing an older version (from the If Archive or Spring Thing website), you can transfer your saved game using the Save to disk/Load from disk option.

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Thanks for pointing out that option! I was worried that I’d I had to go back to an older version I’d have to replay the whole game!

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I looked into this and couldn’t replicate the bug by simply starting from the ritual. From the screenshot, it looks like the game cannot read a variable which prints the location of the skull (it’s a simple bit of code with a single if-statement). I’m not sure how, but the variable for the location could have become unset - there may be an oversight where this happens if you do things in a particular order, or perhaps it had something to do with the browser - I’m not sure. I added a line of code to set the skull’s location to the Ritual Chamber when the ritual has succeeded, hopefully it will prevent this bug from happening.

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I’d already finished the game by transferring my save to the original competition version, but I just note reloaded it in the version on itch.io and it looks like the bug is gone!

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Great, thanks for checking!