You are a blacksmith’s apprentice in the village of Troforde in 1068. You are sick of your life in the village and long for adventure.
You overhear a customer in the blacksmith’s shop explaining that there is an evil sorcerer overtaking the nearby town of Soromere. There has been a call to arms for any able-bodied fighter to kill the sorcerer.
In your delusions of grandeur, you think you can take on this sorcerer yourself. So you set out to seek ‘The Sorcerer of Soromere’.
This is a classic parser-based, text adventure where you must solve numerous puzzles in order to find and (hopefully) defeat the evil sorcerer. You must find and manipulate objects along the way and overcome barriers to your progress.
The game has a very rich story that is also being developed into a book and role-playing game to be released later in 2020. As the story develops, you will find that this is a land of magic and you will not be able to defeat the sorcerer by yourself. However, there are numerous non-player characters that can help you in your quest. You can interact with the characters by talking to them, asking them about things and giving them things. In some cases, they will set you tasks to do before they will help you.
The game is written in Inform 6 and compiled to run with a Glulx interpreter, such as Glulxe for Windows, Lectrote for Linux and Mac or Zag for Java. It has illustrations for every location, some cut scenes and background music.
This is a fully-developed game, not just a half finished work-in-progress. If you would like to be a beta tester, please say so here or send me a personal message and I will send you the download link and password. The download file is about 8MB. All I ask is that you do not reveal anything about the story or the puzzles on this or any other public forum, as I may enter it in the annual IF Comp for 2020 to coincide with the release of the book and RPG.
Thanks in advance.