Number four, Chronicles of the Moorwakker
Plot Deconstruction: You may just be a curse on your family. But who truly is your family? Your mother died in a mysterious fire that has premeditation written all over it. Your adoptive father hates you and plots your death. You’re awakening powers you never knew you had. Explore the world outside of your small town and find out the truth of what happened to your mother all of those years ago.
Positives: I enjoyed the atmosphere of this story; It was very dark and gloomy but had a very cool old-world flair because of its 13th century setting. To preface, I played this game on hard mode because I like to struggle (and eventually achieve haha).
The spectres I discovered and the powers they held were very unique. I liked the mechanic of being able to turn into these creatures in order to progress the plot. Throughout the game, I was able to create a nearly unbeatable strategy when going against strong enemies which nearly never let me down. But speaking on that point, despite my strategy working most of the time, I thought it was awesome how I couldn’t rely on it all of the time. The amount of enemies with a myriad of different abilities forced me to switch up my strategy in order to get past them. Pokémon games often fall prey to this issue because once your team is at a high enough level, it doesn’t matter whether your Pokémon is weak or resistant to the opponent’s element, you can almost always take them down with one hit. This RPG does it right.
I came across an enemy that reflects my damage, so hitting them with a -50 point attack would double back on me. I had to adapt my playing style in order to get past that enemy. Same with the hornets because you can only take them down one at a time, but they had so many action points that I’d be bombarded by them every time my turn ended. To combat this, I had to add a healing action to my strategy’s rotation. I love when games have you strategize and not fall into repetitive clicks.
My Questions/Notes:
Here are some random thoughts that arose during my playthrough
- Did I just get sand-pitted by my adoptive father? Wow.
- I love Tallamor so much, best spectre.
- I keep losing to these hornets. How do I win against human beings but hornets are the ones that keep taking me out?
(I find it funny how half of my deaths came from the hornets )
Overall Impression: This was such a fun game and a very intriguing experience. The RPG aspects never got bored or tired and I was very captivated by the storyline throughout.