Im a noob both in Twine and in Chapbook.
I have just realized that the back link insert in chapbook means back to the previous passage, not to the previous state. Am i right?
I have been trying to build a state system yesterday… but as i havent read the full code of chapbook nor have an advanced knowledge of JS it would be a mess.
I was wondering why Chapbook doesn’t have such a system by default. I mean, the daily life of a chapbook passage is really harsh. Have you seen those Hangover movies?
They know were they were,
they know where they are,
but they don’t know how they ended up here from there.
With chapbook passages its the same thing. It leads to weird effects.
Its problematic, because, suppose you did an “strengtht: strength+ 1” at vars section of Passage Two (so that strength=1), and you return from Passage Three to Passage Two again… strength would be incremented again (strength=2)…
I mean, in real life you have time and space. Events happen somewhere at a certain time. Now imagine if events were not attached to certain time and space but only to space, and you move from where you are to where you were… the same exact things that happened there when you were there, would be happening again now, but in a weird way: suppose a a coin fell from the Strange Corp building and you grabbed it and put it inside your pocket and 1 hour later you go back there, but its 7 o clock again, and the exact same coin you have in your pocket is falling again and you grab it again and put it in your pocket but now you have 2 of them… its a little surrealistic, lets say.
In back to the future, for example, Marty can travel through time, back and forth. He can travel through space, and he can travel through time. He goes back to 1955 and there are two Martys. He can see what happens to his other self from the outside, because he is another Marty, the Marty from the future. It doesn’t happen that he, as Marty from the future, while starrring at Past-Marty being punched, is also receiving that exact same puch again, so that he is at the same time future-marty and past-marty, outside and inside. That is dream stuff, a place with no principle of no-contradiction.
Its like, i remember playing quake, or duke nukem, or doom (i dont remember precisely) but there might be a leak from the map to the non-existant outside of the map, and suddenly you had an eternal fall, or a long fall and then you were in the map again but without physics, so you could go through solid things, and the like.
Doc Brown would say: ‘Great Scott! What a paradox!