Hello everyone, again! I’m attempting to sign specific conversations to spefic scenes. I have read about the possibilities of this on all sorts of websites/ manuals but no suggestion on how to approach it or code it. I was just wondering if anyone had done it before and how, it’d be of great help thanks
Here’s a simple scenario that does what you’re describing:
[code]Include Conversation Package by Eric Eve.
The Lab is a room. Roger is a man in the Lab.
The hobbit is a familiar thing.
Instead of quizzing Roger about the hobbit:
say “‘Hmm – interesting,’ Roger muses[if weasel-carrying is happening]. ‘The hobbit reminds me of your cute little weasel, in fact,’ he adds[end if].”
The player carries a weasel.
Weasel-carrying is a recurring scene. Weasel-carrying begins when the player carries the weasel. Weasel-carrying ends when the player does not carry the weasel.
Weasel-not-carrying is a recurring scene. Weasel-not-carrying begins when the player does not carry the weasel. Weasel-not-carrying ends when the player carries the weasel.[/code]
The response of Roger when asked about the hobbit will vary, depending on which scene is active.