I’ve been out of pocket most of today, so this is a rather belated wrap-up post for Source Code Amnesty Day – except not really, because it’s been super exciting to see folks who didn’t have the bandwidth to get something out on April 1 get into the spirit of the thing and decide to observe Source Code Amnesty Weekend or Source Code Amnesty Month. It’s all good, and I’ve got like a dozen tabs open to check out everyone’s contributions.
I also have to confess to experiencing a bit of imposter syndrome – I feel like I mostly just channeled @mathbrush’s zeal to release more source code and added a dumb April Fool’s joke on top of it, then many others did way more work to publicize the idea and pull their stuff together. Or maybe it’s more a stone soup type scenario. Either way, let me just say that y’all rock, and I am really happy to be part of such an awesome community.
…I know it won’t ever again be nearly as epic as this first one, but I think based on this experience we should make this a yearly thing, huh? I’ll look forward to seeing everybody next year for SCAD II – a good impetus for me to actually release something this year, if nothing else!
For the record I originally published these games with their source code. However the code is otherwise buried in the downloadable files, so it’s just the links that are new. If you need to add links anywhere please feel free to use these ones.