Another player got bitten by a soft lock in Counterfeit Monkey, and this time they provided a save file:
I understand that this is pretty hopeless, even if the save file had been smaller than 78 kilobytes, but still: If I were to start changing random values in the save file, is there any particular part which is more likely to store global variables, where I should concentrate my efforts?
The soft lock is caused by this condition never becoming true:
Attempting entry ends when entry-attempt-timer is greater than 0 and time since Attempting entry began is greater than entry-attempt-timer minutes.
So we would need to change either the
entry-attempt-timer global variable, or the current time, or the time when the scene “Attempting entry” began.