Thanks for asking Fredrik! My 2025 IFComp entry “Monkeys and Car Keys” was the first game built from the ground up on the 2.0 codebase. I discussed the orLibrary, and identified some of the extensions I used for the game, in the postmortem.
I didn’t want the game to come across as just a library demo, so it uses… maybe 30% of the extensions. I’ll probably end up including the source code for MaCK in the library’s _extras folder for those individuals who like to peek through working code for examples, but I’ll need to clean it up and expand the comments first.
The five-minute play piece “Medusa” has been around since the original ORLibrary 1.x days. It definitely is a showcase of some of the orLibrary’s extensions, not much more than that. I’ve updated it to use this version, added comments, and have put a little time into expanding it just touch. The updated source code will also end up in the _extras folder relatively soon.
As for an additional “new game coming up”… only my current personal WIP (“Unwelcomed”), which isn’t even remotely near completion, at the moment.
[Edit for clarity: I’ve updated “Medusa” from a source code perspective, but the link above doesn’t reflect that. Currently, that’s still the one based on ver 1.3c. I’ll update it when I get a chance.]