Android app Thunderword by Wake Reality

Wow! I downloaded and sideloaded. This is great. Look forward to spend some more time with this. Thanx!

Is Thunderword open source? There are some github repositories that seem evocative, but none of them appear to be actually the thing.

No, the main Android Thunderword is not open source right now. As it is mostly being developed for some new IF stories that are being authored and it has a lot of unnecessary layers in it that need to organize/split. A lot of the reason so much work has been put into making multiple apps work together is to get a sense of what fits where. And some pretty big rewrites are underway :wink:

Incant! is entirely open source with dual licensing and all the new code for navigating and downloading IF stories are in that. It can run ZMachine and Glulx stories - and has features like sound support that Thunderword does not yet have.

If there are specific aspects of Thunderword you want open source, speak up. You are the first to inqiuire.

I have been answered about this topic several times while betatesting some games.

How to do properly transcripts in Android?

At the date of this writting there is only one way of doing properly transcripts in Android Wight glulxe games.

In order to do properly transcripts with blorb games in Android you must use Text Fiction 0.4.4 for Thunderword over Thunderword 0.5.50. (See ifwiki for details).

Thunderword download

Text fiction for Thunderword download

After installing both apps you have to launch Thunderword and then Text Fiction. To launch a game, click on the storm icon beside the name of the game.

The games files must be copied to games folder under “TextFiction/games/” folder in Main Memory, but the saves and transcripts will be found under “ThunderwordData0/experimental/storyworkingA/” folder in Main Memory

A finish tips:

  • Disable rotate screen in device to avoid crashing the program. - It is interesting to disable “prevent back” option in TextFiction to avoid closing the app by mistake.

  • If you get a crash, try to write “quit” TextFiction wich always save the transcript after quitting the game. No appending transcripts are implemented.

  • Savegames have a bit weird afphanumeric names and RemGlksave extension but can be renamed becouse these savegames will be fully compatible with other interpreters.

  • Jade

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