Archive 13
“Don’t look when it should be empty…”
Detective • Half an hour • Choice-based • Twine
This was the first game in my random shuffle that caught my eye. The blurb brought to mind the rules-based horror popularised on reddit’s noSleep, which I’m a fan of.
I was surprised when I opened Archive 13 to find Cyrillic text. I played via Google’s in-browser machine translation.
It was a rocky start, with the prose switching tenses and points of view between past and present, and second and third person, but I’m not sure whether I can credit this to Anastasiia’s writing or shoddy robot translation.
I read on despite this and was just getting into the mystery, into foggy memories and contradictory evidence, wondering if I was stepping into a curse or a cover up when—I was presented with a black screen and no option to progress.
Thankfully, this was made with Harlowe, so I was able to step back and choose another option. This did get me to an ending; however, I can’t say I entirely understood the thought process behind the branching nor why that choice allowed me to progress.
According to the blurb it is one of three endings, so I pressed the option to try again in order to find another conclusion to this mystery, as there is something compelling there, but unfortunately this took me to another blank screen with no progression, and that was enough for me to end my time inside Archive 13.
When You Were Shot By Elephants
“The player is out there somewhere.”
Romance • Parser-based • Glulx
Generally, when engaging with parody, pastiche or media that subverts the rules of its genre, it’s helpful to have a broad knowledge of the works the piece is in conversation with.
While I may have had a childhood of forgetting my towel and getting lost in the tunnels under G.U.E, I’ve not kept up with the parser scene, and I don’t believe I have enough knowledge to understand what WYWSBE is trying to do.
The home page greets us with “a tribute to the classic trilogy by no m3rcy” but my meagre Google-fu produced nothing on this. Whether it’s a joke, an in-joke, or a hard to find game, I’m not sure.
The whole project does appear to be a joke, with an inappropriate genre tag, nonsensical content warnings and a walkthrough that reads “test me”. Both of these are, in my opinion, unkind to the player. As a reader and writer of horror, I’m a big fan of content warnings allowing the writer to be their most raw self and allowing the reader to step back if it’s not their jam, so I don’t love it when these are made fun of.
The game itself is fun, and produced laughs even if there were layers that went over my head. It took me a minute to figure out that I was, in fact, playing as the elephant, not playing as the player but being told what the elephant was doing, but I think this delirious point of view can be chalked down to my inexperience with the form.
Eventually, I twigged how to perform the stated goal, but was then thwarted by a points system who’s total kept growing. I believe that’s part of both the joke and the puzzle, but by this point my frustration tolerance was pretty low and I decided to exit.
I’m really looking forward to reading what more experienced parser players have to say about this one, and finding out how much has gone over my head vs how much is just a very confusing joke game.
As the blurb tells me, because I have reviewed this game, I will now be shot by elephants.
EDIT – I’ve now played the shot by elephants trilogy thanks to @cendare and @EJoyce’s help. They provide context as to what WYWSBE is riffing on and explain the growing point total, but I get the impression this is a “had to be there” kind of joke.
EDIT 2 – Thanks @lpsmith and @alyshkalia for the tips! After running “test me” I’ve now seen a little more of the game, but I don’t it makes much of a difference to my review.