Alternatives for the me in "x me"?

I am new to Inform7 myself but am building a game with a similar idea: the player is one of the NPCs (and in fact can switch between NPCs.) The example “Terror of the Sierra Madre” does something like this. Although I ran across some issues on descriptions etc. An interesting thread is Role-based interactive.

In my own game I now use a different approach since I want all NPCs to be handled identically. Then it would translate into something like:

Bridge is a room. 

Captain Jon is a man in the bridge. The description of Captain Jon is "[if the player is Jon]You are Captain Jon[otherwise]Captain Jon is here."

When play begins:
	now the player is Captain Jon;
	now yourself is nowhere;
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