I’ve been working on a story and puzzle-driven parser game in i7 about a pirate escaping from an island. I took a break from it for a few months, hoping to come back to it with a clearer head, but I’m stumped as ever. I’d love some brutally honest feedback about what darlings I ought to kill, what (if anything) works, and have someone to bounce ideas off of about puzzles since I have no one in my life who is interested in IF to talk about this with. I have a complete tutorial and about a third of the rest of the game done, as well as a clear idea for the plot. Please DM if interested – thank you!!
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Thank you to the people who DMed me! Not sure if I ought to mark this thread as closed, somehow
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