Looking at the code, I can’t figure out how or where exactly the parser does this itself. Is it possible for me to start with a string, say ‘red ball’, and end up with the red ball game object?
If I tokenize that string is there a parser function or two that I could call that would get me the results I am after? I need this for a few command structures where a game object appears in gLiteral but I need to know what that item is to fully parse the command.
Trying to parse what the parser is doing is just giving me a headache.