Some thoughts:
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@MiloM and I were concerned about the ethics of participating in a Comp we were also organizing, and we thought we might do something similar to SpringThing with its Back Garden. Declared non-competitive entrants would simply not partake in ranking/prizes, etc. That would avoid a conflict of interests for the organizers as well as create a safe space for sharing ideas or experimental adaptations.
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As mentioned in the other thread, I don’t see too many of those seeds being literal continuations of the same game, not the most successful entries, that is. That a short story doesn’t always translate to a novel should be a common epiphany. While both contain the same seed, and might recycle some code (if they’re lucky) and major concepts, many will simply reframe the idea for a larger piece. This makes system incompatibilities part of the challenge, not an insurmountable problem. Consider round two as much of a reimaging and adaptation as it is also a continuation.
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@MiloM and I discussed that the best time for trying to launch a new perennial Comp would be the obviously fairly dead period between IFComp/Ectocomp and SpringThing/AutumnalJumble. Seems like an obvious opportune spot in our calendars, probably after the holiday festivities had by many, maybe launching mid to late January?
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This is a wise proposition and I think better captures the intent of the idea. While the seed can be a a short game segment, anything that captures the premise or spirit of the idea would be appropriate.
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As for no restrictions on who can work what idea or how many can work together on the same idea, or how many ideas someone can work on simultaneously, I agree with a laissez-faire approach. However, I have only one suggestion. Restrict round two competitive entries to one (possibly three at most). An unlimited number of additional non-competitive Back Garden round two entries may be submitted. Consider it a Panks clause in the interest of fairness.
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Not sure how much I like the idea of a single judge; I certainly wouldn’t want the pressure of arbitrarily deciding the relative merit of each competitive entry. I’d prefer traditional voting, but, as mentioned before, it appears this has escaped my creative control, so I’ll go with the flow.
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The only other caveat I’d add to @lpsmith 's rundown is having the original inspiring seed listed next to each round two entry when opened for community playing/reviewing/voting. Being able to easily reference the inspiration when looking at the final product would be nice.
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Edit-to-add: Oh! And assuming I have a say, I’d prefer to take @aaronius 's or IFComp’s approach, and host the whole thing on it’s own permanent home where previous entries, updates, rule evolutions, etc, live forever. As much as I like itch.io, and as well suited as it is for one-off and spontaneous jams/comps, the lack of control over things like voting (as ParserComp encountered) among other smaller things make it a less preferred option for something hoping to be an ongoing perennial comp.