I have a blaster that can be set to stun or kill.
I want people to fall asleep when they get hit by stun.
I want them to die when they get hit by kill.
I want sleeping people to respond to “wake [person]” which makes them wake up.
The idea is that when people are incapacitated, they can be looted for their possessions.
Kill should be only for those that are a threat to the hero.
Stun is default on the blaster. you’d have to set it to kill specifically to kill someone.
if you kill an innocent, it should end the game.
if you try to kill or stun hero’s girlfriend, the game should stop you.
here’s what I have so far:
[code]Understand the command “zap” as something new.
Zapping it is an action applying to one visible thing. Understand “zap [someone]” as zapping it.
Understand the commands “shoot” and “blast” as “zap”.
Instead of zapping GIRLFRIEND:
say “What the ungodly (swear) is wrong with you, [player’s forename in title case]?! That’s not a toy, you know?! Be more responsible! HERO loves GIRLFRIEND. At least TRY to pretend you’re HERO!”
A person can be asleep.
A person can be awake.
A person is usually awake.
A person can be dead.
A person can be alive.
A person is usually alive.
Instead of zapping someone:
if the blaster is set to stun:
say “With a quick shot, [the noun] takes a bright blue zap to the body and goes down for a nap.”;
now the noun is asleep;
say “You kill [the noun].”
now the noun is dead.[/code]
[spoiler]This, too, is for internet noms!
[/spoiler]