I’m about 3 days away from having an IFComp game ready to test. It’s a TADS 3 game, not too long, several NPCs you can talk to, 15 or so puzzles.
It’s currently runnable from start to finish (I’ve tested that), but I want to flesh it out a bit before I send it out for testing. If you don’t have an installed TADS interpreter, I can arrange for you to test it in a Web browser, but I’m not sure a transcript can be created in that scenario, and I’m a big fan of tester transcripts. If you want to go the browser route, I’ll have a look at the transcript functionality.
If you’ve ever written and/or tested a parser-based game, mention that. I haven’t yet added any clickable links, and I may not add them, so experience with Twine and its cousins would be less useful for testers.