I am unbelievably pleased to announce the incredibly recent publication of my twelfth-place-winning entry in the First Quadrennial Ryan Veeder Exposition for Good Interactive Fiction. Play it immediately at http://toastball.net/games/abitt-game/.
I haven’t played far enough into the game, but I’m intrigued by the game’s interface!
Is it Twine that you’re using there?
No, not Twine! Though I could imagine doing something like this in Twine.
Well, whatever it was, I can download it and play offline, so everyone should use it.
It uses, uh… I’m gonna go with “gribbl,” I guess? I never know what to say when people ask me questions like that.
Now I am amusing myself by imagining the scoring rubric for the Nine Thousand Eight Hundred Seventy-Sixth Daily Peter Piers Exposition for Downloadable and Offline-Playable Interactive Fiction!
CORRECTION: Please disregard my previous instructions in the original post on this thread and instead play The Veeder. You can find it on IFDb. NOTE: It appears to be playable offline. Thanks in advance to all members of this forum for your prompt compliance in this matter!
Haha, wow, thank you for your endorsement. The Veeder really was a laser-guided bullet aimed at the judge’s mind, but since release it’s been played by at least six times its intended audience, which is wonderful.
(Also, according to analytics, a startling number of players think the game ends with the protagonist being whipped for all eternity.
…I’m not sure what those people must think I think of Ryan Veeder.)
A Brief Introduction To This Game is also pretty great, and everyone should disregard the order to disregard it if they haven’t already.
Oh dear. > < Afaik, this game was the first reference Ryan had to “Always Dog and Not-Your-Person”, because I got slammed and withdrew my submission. (A little confusion is probably good for him though…)