Technical Development   Interpreters


Topic Replies Activity
About the Interpreters category 1 August 30, 2006
dMagnetic- A Magnetic Scrolls Interpreter 21 October 16, 2019
[Z-MACHINE] Packed Address Calculation Anomaly 2 October 14, 2019
Frotz 2.50 beta ready 9 October 12, 2019
Looking for an Interpreter that can run in Mac OS 10.15 (Catalina) 2 October 10, 2019
Z-machine in BASIC 10 October 10, 2019
Ozmoo - A Z-machine interpreter for the Commodore 64 63 October 10, 2019
Glulx on FreeBSD? 4 October 4, 2019
Hugor 2.0 released 5 October 3, 2019
Struggling to compile Frotz for Windows (Visual Studio 2017) 8 September 13, 2019
Quixe, Chrome, cursor position 8 September 9, 2019
Frotz-GL (frotz frontend) 5 September 7, 2019
Problems with Parchment on IFDB 3 August 31, 2019
Windows Frotz updated 40 August 6, 2019
Default or error messages for the interpreter in the source code of the game 3 July 31, 2019
Quixe can't load ULX file 2 July 29, 2019
I6 : Parchment and KeyDelay() 4 July 29, 2019
Cragne Manor on Frotz? 12 July 28, 2019
Recommended interpreters that support Glulx sound? 12 July 24, 2019
Zork Machine Interpreter and Debugger (ZORKMID for short) 17 July 20, 2019
Vorple for Inform 7 out now 25 July 9, 2019
MacOS Frotz users 6 July 2, 2019
Seeking someone fluent in Russian to help with Unix Frotz's Cyrillic handling 4 July 2, 2019
Quixe 2.1.0 43 June 24, 2019
Confirming Frotz as Sole Reference Implementation for Z-Machine 18 June 17, 2019
Interpretor Output to E-ink Display? 3 June 17, 2019
Z-machine stack size? 1 June 16, 2019
JZIP in Mingw 7 June 13, 2019
Spatterlight 0.5.11b, now with autorestore 3 June 9, 2019
Ignoring fatal errors in Zcode 5 May 3, 2019