Technical Development   Interpreters


Topic Replies Activity
About the Interpreters category 1 August 30, 2006
dMagnetic- A Magnetic Scrolls Interpreter 45 January 21, 2020
Invalid values for time in V3 games 9 January 15, 2020
Z-machine stack size? 2 January 15, 2020
Frotz-GL (frotz frontend) 9 January 10, 2020
[Ubuntu Touch] Gelek Vanilla (level9, zcode, ...) 3 January 6, 2020
Using Quixe without the display layer? 4 January 4, 2020
Gelek (remglk interpreter) for Ubuntu Touch 1 December 22, 2019
Yazmin, a Z-machine Interpreter for macOS 6 December 15, 2019
Enhanced GlkTerm 12 December 8, 2019
Windows Glulxe and Windows Git updates 4 November 22, 2019
Gargoyle 2019.1 for Gentoo Linux for Great Justice 1 November 16, 2019
Lectrote 1.3.3 2 November 16, 2019
Undo stacks -- is a hybrid state/command approach typical? 19 November 14, 2019
Problem with save/restore in Lectrote 1.3.2 9 November 11, 2019
Glulx on FreeBSD? 5 November 4, 2019
Frotz 2.50 beta ready 13 October 30, 2019
Z-machine in BASIC 18 October 20, 2019
[Z-MACHINE] Packed Address Calculation Anomaly 2 October 14, 2019
Looking for an Interpreter that can run in Mac OS 10.15 (Catalina) 2 October 10, 2019
Ozmoo - A Z-machine interpreter for the Commodore 64 63 October 10, 2019
Hugor 2.0 released 5 October 3, 2019
Struggling to compile Frotz for Windows (Visual Studio 2017) 8 September 13, 2019
Quixe, Chrome, cursor position 8 September 9, 2019
Problems with Parchment on IFDB 3 August 31, 2019
Windows Frotz updated 40 August 6, 2019
Default or error messages for the interpreter in the source code of the game 3 July 31, 2019
Quixe can't load ULX file 2 July 29, 2019
I6 : Parchment and KeyDelay() 4 July 29, 2019
Cragne Manor on Frotz? 12 July 28, 2019