Hi Mike,
Thanks for the reply.
My code so far (Bates Motel) is not the actual game I am currently working on, but something I quickly put together to illustrate my point as clearly as possible when asking about regions etc. on this forum.
In the actual game I’m working on, I have the player going berserk under specific circumstances, smashing objects and killing people involuntarily. (You’ve already replied one or two of my questions, here.) So, I don’t want the player to have “kill” as an option for action, but I do want to have it carried out as an activity by the game itself, when the above circumstances are met.
Cheers,
G.