Already doing that. ^^ On the one hand, it’s all humble and all that they feel they don’t need to be mentioned but… on the other hand, they worked their ass off so that I could build a story for the enjoyment (I hope) of others. They deserve praise! They did most of the freaking work!
And don’t suppress the banner. You can delay it for a late title-drop effect but make sure it shows once during play. There are chapters in the documentation showing how. (Search “banner”).
That’s like asking me to respect someone’s personal boundaries. /joke So you’re saying I should get all the credit even though they made it possible? Why do we have [complete list of extension credits] available to us then?
I’m not. I just want it to chill out in the corner for a bit.
It’s exactly the point to show the banner - when it’s requested! Not when it’s unwanted.
Note that Inform’s license requires this information to be shown somewhere. I believe having a VERSION command fulfills this requirement, but the documentation makes a direct request as well:
These people made a choice when they put the extensions out. Your sentiments are noble, but you should respect their choice. If you’ve got them covered in the CREDITS section, you’re good.
it’s added, it’s the first thing printed.
and i’m not making it unavailable, i’m allowing for various means to acquire the information. I just don’t want it shown without the player specifically asking for it.
Once again…late title drop is no problem, and it is often effective to have a short playable portion before the banner if the pacing and impact of the banner is more effective when it comes later. We’re saying don’t eliminate the banner which is not what you’re wanting to do. We’re also saying “if the author went to the trouble of putting “use authorial modesty” in the source, it seems a slight bit rude for you to subvert that.”
It’d be like if you went under a pseudonym, and someone who knew your real name blatantly called you by your real name in public forums or on Facebook.
Actually, if you wanted to really overrule the extension’s authorial modesty, you could simply copy/paste everything in that extension to a new extension and remove the authorial modesty line.
So as much as I respect Graham, I think having the banner, credits, and version placed somewhere besides inline is perfectly fine. The request made by Graham/Inform was done when our sole user experience was a streaming text window. With the advent of web and other user experiences, something has to give to enable more usable and artistically inclined stories.
As long as there’s a simple way to view the the Credits and Version, I believe it should be author’s choice.
It is okay to disagree with people and most of our works are free and often open source. The artist has rights too.
I agree with David’s take on it. Things like software and serial numbers appearing can be intimidating to some, and alternatively, the author may or may not want the aesthetic effect (+ve spin) or slug (-ve spin) of the banner. I often move this material into a credits option which I explicitly make available at game start, but again, I also don’t begrudge people leaving them in VERSION, even if they don’t explicitly say, ‘type VERSION!’
On the other hand, I went out of my way back in Inform 6G60 (where it was really hard slog) to correctly credit immodest extension authors. Because to use customised extensions then, you typically had to change the author of the extension to yourself or a pseudonym if you wanted it to coexist with the vanilla version. And then the VERSION command listed the wrong info… so you’d go about manually trawling up all the info and dependencies and AUUUUGHGHH!!!..
Now that you can save customised extensions with each project in 6L38, all that arduousness has gone away.
On the topic of extensions and the modest, it does say in the Inform documentation:
[b]"A complete list, undiluted by modesty, can always be obtained using:
say “[the/-- complete list of extension credits]”[/b]